Mover Problem

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atrey65789
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Mover Problem

Post by atrey65789 »

Why is it that all the movers I make, I go RIGHT through them?

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anax
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Re: Mover Problem

Post by anax »

Jeeez how big's ur screen?! :o could be a problem with solidity, maybe you made it semisolid before u make the DeusEx.Mover or whatever, i'm unsure how the problem could come about. fgs dudes will kno hao to fix it :-D
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atrey65789
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Re: Mover Problem

Post by atrey65789 »

I have Dual Monitors, and after I made the actual mover, I then changed the solidity to Solid. Should I do it before I make the mover?
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~DJ~
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Re: Mover Problem

Post by ~DJ~ »

Are you using scale tool? that's probably making that stuff happen.
Stop using scale tool.. that's what all the mappers are gonna tell you..

But me personally, I only use scale-tool. To fix this problem, whenever you're making movers, first get the red brush in the size of what you want, etc.. then right click the red brush,
Transform > Transform Permanently
after that,
Solidity > Make Solid

after that, just make the mover!
Last edited by ~DJ~ on 23 Jul 2012, 23:56, edited 1 time in total.
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atrey65789
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Re: Mover Problem

Post by atrey65789 »

Works now.. THANKS! lol
anax
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Re: Mover Problem

Post by anax »

Transform Permanently is full of Win!
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[FGS]Chees
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Re: Mover Problem

Post by [FGS]Chees »

Off topic.... Hold Alt and move point is useful as well :-D
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anax
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Re: Mover Problem

Post by anax »

[FGS]Chees wrote:Off topic.... Hold Alt and move point is useful as well :-D
i can't map without it! otherwise everything is just default boxes.
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Re: Mover Problem

Post by jager774 »

atrey65789 wrote:I have Dual Monitors
dammit atrey you have everything in dual...
dual enforcers, dual energyrifles, dual monitors:D
atrey65789
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Re: Mover Problem

Post by atrey65789 »

Hahaha Im glad you noticed that.
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