I need to know, My Map will not open cause I guess theres some big BSP error so it crashes Ued.
How can I open it? I can view it in a map viewer that I downloaded, and I see a HUGE BSP hole everywhere I turn.
Heres my log:
Cmd: MAP LOAD FILE="C:\Program Files\Deus Ex - Freedom Edition\Maps\Cozmo_Test.unr" REDRAW=OFF
Log: Unloading: Package MyLevel
Log: New File, Existing Package (Package MyLevel, Package Cozmo_Test)
Log: Loading: Package MyLevel
DevAudio: Galaxy SetViewport: Standard3V
Critical: URender::AMD3DClipBspSurf
Critical: URender::OccludeBsp
Critical: URender::OccludeFrame
Log: Anomalous singularity in URender::DrawWorld
Help
- chin.democ.
- chinny!
- Posts: 2823
- Joined: 10 Aug 2006, 17:19
- Location: London
Re: Help
Try opening the SDK, minimise the 3d window to "nothing" and then try and load your map.
-
- Virtue/4E
- Posts: 512
- Joined: 21 Jan 2012, 15:27
Re: Help
Yep, I got it workin, thanks!
- ShadowRunner
- It's over 5000!
- Posts: 6882
- Joined: 28 Feb 2006, 21:07
- Contact:
Re: Help
here's some tips...
Turn on autosave
everytime you make significant changes in your map, rebuild, only add one or two lights or movers between rebuilds.
Rename each rebuild, unless your hard drive is 20GB.
Then if a map goes bad, just go to previous version.
Turn on autosave
everytime you make significant changes in your map, rebuild, only add one or two lights or movers between rebuilds.
Rename each rebuild, unless your hard drive is 20GB.
Then if a map goes bad, just go to previous version.
- chin.democ.
- chinny!
- Posts: 2823
- Joined: 10 Aug 2006, 17:19
- Location: London
Re: Help
Autosave saves every five minutes btw.
- [FGS]Chees
- Cherub/7H
- Posts: 1187
- Joined: 13 Nov 2011, 15:37
- Location: UK