CS Server Mutators not working

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TheWolf
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CS Server Mutators not working

Post by TheWolf »

I have DXMTL152b. I've followed the instructions and added the lines to dx.ini, dxmtl.ini. The server launches and when I go into it I cannot open the mapvote menu, and weaponselector has done nothing. I've tried reinstalling DXMTL152b1 but it fixed nothing. Here's the log.
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DeusEx (2).log
(4 KiB) Downloaded 495 times
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[FGS]Kalman
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Re: CS Server Mutators not working

Post by [FGS]Kalman »

It's incomplete:

Code: Select all

NetComeGo: Open MyLevel 07/28/12 19:21:33 66.128.89.165:50945
Nephthys: 2012/07/28 19:21:33: New 66.128.89.165:50945:  Sev
DevNet: NotifyAcceptingChannel Control 0 server Level DX.MyLevel: Accepted
DevNet: Level server received: HELLO REVISION=0 MINVER=1100 VER=1100
DevNet: Level server received: LOGIN R
Can you post your DeusEx.ini?
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TheWolf
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Re: CS Server Mutators not working

Post by TheWolf »

Yeah it's incomplete because my downloads fail regularly and I get half files lol. DJ fixed it for me. He's the best and now I'm forever in his debt and must be his slave. Thanks anyways though.
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~][FGS][Nobody~
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Re: CS Server Mutators not working

Post by ~][FGS][Nobody~ »

LOL WHAT?

Anyway.. the log is incomplete but I can read by the lines that are not there.. you didn't specify any mutator in the start commandline.
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Mastakilla
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Re: CS Server Mutators not working

Post by Mastakilla »

~][FGS][Nobody~ wrote:LOL WHAT?

Anyway.. the log is incomplete but I can read by the lines that are not there.. you didn't specify any mutator in the start commandline.
Too late, get a different slave
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Re: CS Server Mutators not working

Post by ~DJ~ »

Mastakilla wrote: Too late, get a different slave
:-D
~][FGS][Nobody~ wrote: Anyway.. the log is incomplete but I can read by the lines that are not there.. you didn't specify any mutator in the start commandline.
Yes, that was the problem. His server is hosted on the CS BTW, and so we had to contact and issue a support ticket for them to change the commandline :oops:
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