Progress Shot #4 (Apartments/Hotels/Motels)

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atrey65789
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Progress Shot #4 (Apartments/Hotels/Motels)

Post by atrey65789 »

Sorry that it's been a while since an update, My map would work for a little bit.. prolly cause I Rebuild so many times XD


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anax
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Re: Progress Shot #4 (Apartments/Hotels/Motels)

Post by anax »

holy fark, your next sshot will be upsidedown WTF
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atrey65789
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Re: Progress Shot #4 (Apartments/Hotels/Motels)

Post by atrey65789 »

Whats the problem? lol
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Re: Progress Shot #4 (Apartments/Hotels/Motels)

Post by anax »

your shots are super twisty lol
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Re: Progress Shot #4 (Apartments/Hotels/Motels)

Post by atrey65789 »

Having Dual Monitors stretches the picture.
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Re: Progress Shot #4 (Apartments/Hotels/Motels)

Post by [FGS]Chees »

Get one big monitor then :-D
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atrey65789
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Re: Progress Shot #4 (Apartments/Hotels/Motels)

Post by atrey65789 »

haha I like more than one monitor cause I can do multiple things...


anyway, back on topic..
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Re: Progress Shot #4 (Apartments/Hotels/Motels)

Post by ShadowRunner »

To be constructive, ... not sure about the wallpaper/wallcarpet texture as an exterior, but it's certainly original, maybe it works...
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Re: Progress Shot #4 (Apartments/Hotels/Motels)

Post by anax »

llooks like a honeycomb texture from distance.
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Re: Progress Shot #4 (Apartments/Hotels/Motels)

Post by atrey65789 »

That's the Walls to the subway station.
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Re: Progress Shot #4 (Apartments/Hotels/Motels)

Post by ShadowRunner »

So when it rains, it's all going to fall off, perhaps an outdoor texture?
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Re: Progress Shot #4 (Apartments/Hotels/Motels)

Post by [FGS]Kalman »

Dual monitors, and as I see, modifed DirectX9/OpenGL driver, and no AA?
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Re: Progress Shot #4 (Apartments/Hotels/Motels)

Post by atrey65789 »

Actually AA is on.
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Re: Progress Shot #4 (Apartments/Hotels/Motels)

Post by chto »

yo brandon the dane its like HURRICANE BRANDON came thro while you were takn zee picture :mofu:
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Re: Progress Shot #4 (Apartments/Hotels/Motels)

Post by atrey65789 »

uhhh huh? lol
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