DXMP_GasStation

The time is right for a suicide!

What do you think about it?

Poll ended at 04 Aug 2012, 12:35

Don't need any changes, its perfect!
0
No votes
Nice
1
33%
Acceptabble
0
No votes
Make it 0aug!
0
No votes
Make it classic!
1
33%
Add more stuff/covers/buildings
1
33%
Crap
0
No votes
Pffff...wtf is this!?!?
0
No votes
 
Total votes: 3

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[FGS]Chees
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Re: DXMP_GasStation

Post by [FGS]Chees »

Looks very good :) but brush work not built to grid and many textures not lined up I notice.
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ShadowRunner
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Re: DXMP_GasStation

Post by ShadowRunner »

Firstly.

1. Well done.

2. If it's your first, it's a good job.

3. Your lighting looks better than some people who have been mapping for years.

4. Resizing is mapping suicide in most cases, I don't recommend until you really have a lot of experience.

5. Probably all other issues relate to the resizing of brushes.

6. Good effort, reminds me very much of my first Altfire map, which was a gas station edit.
anax
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Re: DXMP_GasStation

Post by anax »

i came up with a good motto for mapping in UnrealED

" if it's off the grid. Get rid. "

i've yet to imagine a phrase that will fully encompass the rage induced when she tell's me "nothing selected" and crashed when i'm tryin' to edit lights.
AKA Knifeworld on Discord etc. Frozen brains tell no tales!
jager774
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Re: DXMP_GasStation

Post by jager774 »

ShadowRunner wrote:Firstly.

1. Well done.

2. If it's your first, it's a good job.

3. Your lighting looks better than some people who have been mapping for years.

4. Resizing is mapping suicide in most cases, I don't recommend until you really have a lot of experience.

5. Probably all other issues relate to the resizing of brushes.

6. Good effort, reminds me very much of my first Altfire map, which was a gas station edit.
1. Thanks :-)
2.No, not my first, second that i started making from scratch O_x
3."Wehee!" -Random bum locked in a cell , mj12 lab.
4.I didnt resize that station over there, as you have already seen its intersected in one piece, and it got f*cked up while i copied it around
5.no, mostly its because i bounce off the grid lots-o-times.
6. nearly done with editing it for normal gameplay, just need some misc objects all over the place, and weapons at the racks
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ShadowRunner
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Re: DXMP_GasStation

Post by ShadowRunner »

Oh it looked like the gas truck was resized, but ok I see.

Moody lighting is integral to DXSP and a lot of guys fail to create mood, so for a beginner map, I really like it.
jager774
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Re: DXMP_GasStation

Post by jager774 »

aaaaaaand its go...- i mean done*


bugs known by me:
- a small bsp hole in the gas station's "shop" in one of the corners


is there any chance for this to get hosted anywhere? :-D
Attachments
DXMP_Gas.rar
(1.64 MiB) Downloaded 595 times
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[FGS]Chees
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Re: DXMP_GasStation

Post by [FGS]Chees »

You will have BSP and bugs as not much is aligned to grid!
I will host this map for a very short period of time if you like?
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[FGS]Kalman
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Re: DXMP_GasStation

Post by [FGS]Kalman »

It has a bit too many prefabs, but I like the doors on the storage.
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jager774
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Re: DXMP_GasStation

Post by jager774 »

prefabs?
lol i copied them throu myself, there are no prefabzorz for these
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Re: DXMP_GasStation

Post by jager774 »

[FGS]Chees wrote:You will have BSP and bugs as not much is aligned to grid!
I will host this map for a very short period of time if you like?
nearly everything is misaligned but i have only that one small hole:'D
Yes, i would appreciate that.
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[FGS]Kalman
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Re: DXMP_GasStation

Post by [FGS]Kalman »

Doesn't matter, prefab or copied brushes, they are the same :)
Oh, and UnrealEd 1 generates less BSP hole :wink:
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Re: DXMP_GasStation

Post by jager774 »

Menjmár a picsába az ued1eddel. ;-)
jager774
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Re: DXMP_GasStation

Post by jager774 »

fixed minor stuff and 2 bsp holes :-D
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DXMP_Gas_fixed2.rar
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anax
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Re: DXMP_GasStation

Post by anax »

it's pretty awesome m8! loading it up offline was a Lol, the turret attacked the medbot, quite a show...

the conversion of the NSF building is epic!
AKA Knifeworld on Discord etc. Frozen brains tell no tales!
jager774
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Re: DXMP_GasStation

Post by jager774 »

anax wrote:it's pretty awesome m8! loading it up offline was a Lol, the turret attacked the medbot, quite a show...

the conversion of the NSF building is epic!
did the medbot win? :bwahaha:
thanks :D
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