damn rollbacks!
DXMP_StrangeDocks
Re: DXMP_StrangeDocks
I did replied "yes" haha 
damn rollbacks!
damn rollbacks!
That Resident Evil Mod
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~][FGS][Nobody~ wrote:DONT SEARCH WORDS ON GOOGLE WITHOUT TINKING
~[FGS]SaSQuATcH~ wrote:you+serious=error
chin.democ. wrote:It's just what you're doing with your right hand that worries me....
- [FGS]Kalman
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Re: DXMP_StrangeDocks
OK, I did the conveyor belt, and fixed the TNTs. I was bored so I recorded an hour of sucking with BSP holes as a timelapse, I'll upload it tomorrow, it will be a preview of beta3 too. Oh and DJ, I think I won't need your jumppads, I tried them, but they doesn't push the player enough for this conveyor belt 
Edit: Video:
http://www.youtube.com/watch?v=kiy-5-r7msg
Edit: Video:
http://www.youtube.com/watch?v=kiy-5-r7msg
- [FGS]Kalman
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Re: DXMP_StrangeDocks
Video added, check it if you want 
- [FGS]Chees
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Re: DXMP_StrangeDocks
Cool video Kalman.
at how many times UED crashed
What did you use to record this?
What did you use to record this?
Re: DXMP_StrangeDocks
You can change the jump-pad's "JumpForce" to the desired settings... in the Default properties of the XJumpPad > JumpForce=700.
ALSO :O @ VIDEO REALLY AWESOME MAN <3
ALSO :O @ VIDEO REALLY AWESOME MAN <3
That Resident Evil Mod
————
————
~][FGS][Nobody~ wrote:DONT SEARCH WORDS ON GOOGLE WITHOUT TINKING
~[FGS]SaSQuATcH~ wrote:you+serious=error
chin.democ. wrote:It's just what you're doing with your right hand that worries me....
- [FGS]Kalman
- Throne/6G

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Re: DXMP_StrangeDocks
Thanks I used Chronolapse to create snapshot in every second. Then I loaded them into VirtualDub, added a soundtrack and saved with h264 decoding. Chronolapse can make video from the images, but I wanted to compress the video, so I used VirtualDub.
About jumppad, I didn't try that, but you should release these jumppads, so everyone could use it (or is it released?).
About jumppad, I didn't try that, but you should release these jumppads, so everyone could use it (or is it released?).
Re: DXMP_StrangeDocks
it;s fixed nao?!?!
AKA Knifeworld on Discord etc. Frozen brains tell no tales!
- [FGS]Kalman
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Re: DXMP_StrangeDocks
What is fixed?
Edit: prebeta3 uploaded, check it, and give me some feedback, so i can make the beta3 better
Edit2: Included every file i think
Edit3: Deleted, sorry DJ for uploading FGSXmas11v002
Edit: prebeta3 uploaded, check it, and give me some feedback, so i can make the beta3 better
Edit2: Included every file i think
Edit3: Deleted, sorry DJ for uploading FGSXmas11v002
Last edited by [FGS]Kalman on 23 Aug 2012, 10:57, edited 2 times in total.
Re: DXMP_StrangeDocks
i mean the zones on the new conveyer belt, they looked like it had massive bsp holes in your video?
AKA Knifeworld on Discord etc. Frozen brains tell no tales!
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Re: DXMP_StrangeDocks
Kalman the map is asking for the FGSXmas11v002 file.
- [FGS]Kalman
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Re: DXMP_StrangeDocks
I know I forgot it, I realised it suddenly, after I went to sleep lol
Ye, they had BSP hole, only one rebuild without the proper settings could mess up everything
Download the rar file again, included the FGSXmas11v002
Ye, they had BSP hole, only one rebuild without the proper settings could mess up everything
Download the rar file again, included the FGSXmas11v002
- chin.democ.
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Re: DXMP_StrangeDocks
Nice Kalman, I'd be tempted to add some boxes in the large container that you spawn in to give it more character and believability.
The roof of the warehouse (where you land after using the jump pad is perhaps a little empty? Some spotlights attached half way (or so) up the crane would be cool.
Awesome work.
The roof of the warehouse (where you land after using the jump pad is perhaps a little empty? Some spotlights attached half way (or so) up the crane would be cool.
Awesome work.
- [FGS]Chees
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Re: DXMP_StrangeDocks
Great map Kalman
The only thing I notice is in circled in the pic below.
It's not to grid. It may have caused problems or may not have with the rest of the map I'm not sure. just thought I'd point it out.
The only thing I notice is in circled in the pic below.
It's not to grid. It may have caused problems or may not have with the rest of the map I'm not sure. just thought I'd point it out.
You do not have the required permissions to view the files attached to this post.
Re: DXMP_StrangeDocks
WTF public FGSXmas mod?! NOW EVERYONE GONNA HOST IT WITHOUT IT BEING OFFICIALLY RELEASED
Oh well.
Oh well.
That Resident Evil Mod
————
————
~][FGS][Nobody~ wrote:DONT SEARCH WORDS ON GOOGLE WITHOUT TINKING
~[FGS]SaSQuATcH~ wrote:you+serious=error
chin.democ. wrote:It's just what you're doing with your right hand that worries me....
- [FGS]Chees
- Cherub/7H

- Posts: 1188
- Joined: 13 Nov 2011, 15:37
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Re: DXMP_StrangeDocks
could confuse a few peeps no doubt~DJ~ wrote:WTF public FGSXmas mod?! NOW EVERYONE GONNA HOST IT WITHOUT IT BEING OFFICIALLY RELEASED![]()
Oh well.



