
As you can see Poor has busy updating the WW2 mod. New features include regenerating health, drivable vehicles and platoons of bots. The bots field WW2 weapons by Clyzm and can throw grenades while shouting "fire in the hole", it's pretty cool stuff. Players can play on one team, two teams or even play solo against the bots. Players can also choose whether to fight as infantry or in a tank.
One of the great things about this mod is that it now offers constant battle, regardless of how many players are online, there will always be an intense battle somewhere in DXMP to join. Over time we should be able to see this making a difference on the numbers of people trying the game.
The map, mod and server have been rushed out for testing in time for Christmas and currently the map is being relit and the server issues and fps issues are being addressed, it being the first time bots used high-poly Clyzm weapons, however the server is up and players can take a look at how it will work once everything is running perfectly, so bear with it during the testing phase!
DXMP_ROOFTOP_REBELLION
This is the updated version of the DXMS classic "Rooftops" map by Ketchup, edited by myself. A 2014 version will be released shortly.
DXMP_BIOWEAPON
Based on the movie "Prometheus", part of the Alien series, this map is being updated for Altfire, complete with headcrabs!


If anyone is interested in modding working headcrabs from spiderbots, I'd be willing to produce some very nice Alien and Half-Life maps and of course Ste's last map is from Half-Life2.
DEUS EX MULTIPLAYER HUMAN REVOLUTION
2014 will see the return of Hengsha City RPG with new features to the mod. For the moment however, this is under wraps

CS_PRODIGY
Chees has been painstakingly and faithfully rebuilding this classic, while adding some excellent new details, scenery and features. I was treated to a private view of the nearly completed map and I was very impressed, definitely players are going to love this update of what has become like Iceworld and MiniDust, another CS map doing well in DXMP.
WHAT ELSE?
Texture work for Unreal Revolution mod.
Finishing the Whiplash Contest map.
Several map packs will be released including Hengsha Fight Maps and WW2 Maps.
More activity on the FGS Moddb page.
On the wishlist is releasing DXSG_Nexus, DXSG_Moonbase and adding drivable vehicles to DXSG_A51_TheDayAfter, DXSG_Orbital and DXSG_Abydos. Poor's constant battle mod on DXSG_Abydos and DXSG_Moonbase could work well too.
Comments and suggestions are welcome and I will always consider requests.