With some additional attack/defense areas behind the spawns and enhanced brushwork, wind sounds, and skybox with moon.
ATDM version is the 2nd stage of this, target date was: 26th, (estimated: 27th-28th.)
Adding bots is easy enough, zoning and blocking areas to deter nade jumpers is harder.
ed: Test ran well for me personally; kept to stable 120-130 fps throughout 90% of the map.

GenFX and Custom Lights_Tex_3 texture files included in the zip.
Download Update Beta #3 for servers: Here! <---ed 27th 14:32pm