great map chees! great deus ex feel to it. could easily fit into area betwixt the hells kitchen and terrorist hq map
one main scruple i have however; i found it somewhat difficult to tell where in the map i was, i kept looking at the n/e/s/w part of the hud, the moon is there, which would make a great bearing point, but it's incredibly low, so can't be seen from many areas. a few landmarks (like an instantly eyecatching billboard, or a suspicious rooftop lined with sattelite dishes or some such could alleviate this, or even just raise a few of the buildings a few floors to tower above the others. i got the hang of the map after running a few circuits tho
i'm not quite sure how... but i somehow got pinned down by the turret in a tiny alcove to the rear of the turret truck, it is a pretty good camping spot if you control the turret...
there is one weapon board, upon which is a dragon tooth sword which illuminates the outside of that building with an anomalous blue light...
last qualm; the utility lines and poles... it looks a little bit weird, they abruptly end; 4 lines then only 1 connection to building. couple of extra lines continuing past those terminus posts could fix it
hope that doesn't sound negative. you've made some really nice brushes, especially; i had to fly onto the roof and check out your fine hvac exausts
the map as a whole feels as if it would fit very nicely into the singleplayer campaign.
ohhh yeah, one more thing; i feel there is a great opportunity to overlap this with your recent terro subway map via an inaccessible view of the entrance to the subway
just my take on the situation. keep mapping mate.