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Posted: 10 Sep 2008, 00:46
by ~][FGS][Nobody~
Hmm, now, I decided to shut down DXAG and then there comes that.. :shock:

Posted: 10 Sep 2008, 01:01
by ShadowRunner
Yes and 8 players tonight for a long time. Area51 is not getting repeat voted, in fact the vote was extremely even.

The only issue I can see is that both Landernau and Smuggler are very small and if teams are not balanced or people spawngas, then these maps are a nightmare for people learning AG, it would not hurt to produce a few more AG maps with a slightly longer run between spawns, but less than say Area51.

I also noticed one other issue, some new AG players think soldiers are cheating, because they survive lam explosions. They are not aware that lams are reduced in AG.

I wonder if we could get teamswitcher working on this server and u perhaps choose one or two admins, especially for Landerneau and Smuggler.

Also team damage appears to be on with 99% of players gassing and wounding their team, but it was hard to tell if it was on or not.

Posted: 10 Sep 2008, 13:56
by Skilgannon
DXSG was gone when I was on last night, just thought you might want to know....

Posted: 12 Sep 2008, 19:03
by SPAZ ROFELZ
MAKE DA SPEED AUGZ MAEK U RUNZ FASTA


Or in English: I would like you to alter the augmentations so that the Speed Enhancement Augmentation causes an increase of speed and jump height as the standard Augmentation instead of just a "high jump" capability.

Posted: 12 Sep 2008, 19:22
by ~[FGS]SaSQuATcH~
that would make stealth kinda invincible as all he had to do was speeding with DTS and slaughtering... I'd leave alone speed aug

Posted: 12 Sep 2008, 19:25
by SPAZ ROFELZ
But the stealth doesn't have Ballistic Protection therefore if you don't kill them by the time they reach you, you deserve to be killed.

Posted: 12 Sep 2008, 21:21
by ~[FGS]SaSQuATcH~
only soldiers would have a chance cos of cloak