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Re: add some rules + general 1 dimensionality
Posted: 07 Jul 2012, 13:10
by Psycho
If a augger has f3, f9 on, then techinically sui gep shouldn't work. I do think that sui gepping is sometimes neccessary, and is good aslong as it's not excessive. The rules on A!B server is "No excessive sui killing" or something along the lines. I think it's the same in THC.
I personally don't mind people playing in RPG servers etc, because perhaps initially they absolutley hate 0 augs or augs due to the fact that they get killed all the time. Maybe at this point, they decide that they don't want to play this dusty old game, until they come across RPG. It's a fun world, where for the majority of the time they don't get killed, and there are mutators allowing them not to be killed.
They may noob about in these servers for a few months, and by then, have a better understanding of the community, of the game and the gametypes, and by then decide they are ready to try the fighting gamestyles. There we have an additional competative player in deus ex.
Also, I remember from years ago when I was young, playing in places such as funline was great fun, and it was maybe the reason why I'd go on deus ex every day after primary school. Maybe I would never be on deus ex these days had it not been for those fun servers.
Also regarding 0 augs, knives/pistols can be used very effectivley in 0 augs if used correctly. I love the amount of rifling practise I get in 0 augs, and I say every time I play augs straight after playing 0 augs, my rifling is much more accurate and effective.
Regarding altfire, I highly dislike the gametype, primarily because I think the aiming is super wierd with the energy rifle, and that you have to try and miss the head, and it hits their head, however I don't condem the players who play it. It's a competative gamestyle for them, and allot of the players who play altfire, aren't afraid to try different gamestyles. Also, the altfire crew have their own "community (FGS)", who are busy mapping and trying to alter the game.
Re: add some rules + general 1 dimensionality
Posted: 07 Jul 2012, 16:02
by Poor
The spectating thing is annoying. Not only are you denied the kill, but you're likely to be killed while you are wasting bullets on the troll. I see it more in miniMTL servers though. A simple fix would be to add a 2 second delay before the person can spectate.
Psycho wrote:
I think the aiming is super wierd with the energy rifle, and that you have to try and miss the head, and it hits their head
The energy rifle has perfect accuracy. It should hit whatever you aim at minus the effects of ping. Some of the other weapons though, the blade launcher, pulsegun, and vacuum and sabot's alt, will fire a little below the crosshair and a little to the right.
Re: add some rules + general 1 dimensionality
Posted: 07 Jul 2012, 16:22
by Mastakilla
The only thing that annoys me with energy rifle is the scope, gets kind of stuck after a shot... So I guess it's best not to use it. I wonder how many people use the scope and who doesn't? And yeah, it's immediate impact.
Re: add some rules + general 1 dimensionality
Posted: 07 Jul 2012, 17:34
by Psycho
Poor wrote:The spectating thing is annoying. Not only are you denied the kill, but you're likely to be killed while you are wasting bullets on the troll. I see it more in miniMTL servers though. A simple fix would be to add a 2 second delay before the person can spectate.
Psycho wrote:
I think the aiming is super wierd with the energy rifle, and that you have to try and miss the head, and it hits their head
The energy rifle has perfect accuracy. It should hit whatever you aim at minus the effects of ping. Some of the other weapons though, the blade launcher, pulsegun, and vacuum and sabot's alt, will fire a little below the crosshair and a little to the right.
No it doesn't have perfect accuracy
Re: add some rules + general 1 dimensionality
Posted: 07 Jul 2012, 22:56
by [DXA]avatar
- avatar you're not looking at what I said from quite the right angle, It's fantastic that you enjoy pistols, same as I do.
My dissatisfaction is that most other players will stick to rifles and nothing else, hence my boredom with non-augs, which I would otherwise enjoy if it were as variable and dynamic as augs.
mmm i use pistols, cozmo uses pistols, chin uses pistols, poor uses pistols, shadowrunner uses sawed off, chris uses pistol, fury sometimes does, psycho also sometimes does, hey uses swords lol, labtec uses pistol, u use pistol and there are the few random players lol,
which is like 2-10% of the community. mmm thats an ok number if you ask me

... but i like your idea of the map thing !go for it

!
Re: add some rules + general 1 dimensionality
Posted: 08 Jul 2012, 01:07
by anax
Masta, unlike you i'm not here to flame so i try keep my responses as neutral and to-the-point as possible.
- a:
i know how to play augs thank you, ads and ES are meant to defend against LAMs / LAWs /geps.
There's no real skill or reward in running up to a streaked player and gepping because both of you die
you may say that unstreaking the player is the reward of sui gepping but there are plenty of ways to unstreak by actually using weapons, augs, skills and tactics. Sui gepping involves none of this - it's pure lameness.
- b:
i like 0 augs but it's short sighted to use blanket terms for the whole/all gametype(s) - there are open minded and closed minded players in both non augs and augs.
If i was a closed minded augger I wouldn't even play 0 augs. if such was the case I wouldn't actually be caring so much about how boring non-aug rifling can get.
additionally, why feel the need to pick up on the words i use to describe what DX is?
it's an FPS in which there is fighting, I see no problem in calling it a fighting game because that's what happens in it, we fight eachother with weapons. jeez.
Re: add some rules + general 1 dimensionality
Posted: 08 Jul 2012, 01:46
by Mastakilla
anax wrote:Masta, unlike you i'm not here to flame so i try keep my responses as neutral and to-the-point as possible.
Read back and see who started the flaming.
You called me a retard for no reason, I called you a... Nub? Weiner homosexual wasn't directly aimed at you but still it ain't such a bad thing. It's not a word I'd normally use to insult one, it was tongue in cheek. If you were offended I'm sorry but don't get mad because you get an insult thrown back at you. I merely expressed my opinion at first then you went and turned disrespectful.
You damn weiner homosexual.
anax wrote:- a:
i know how to play augs thank you, ads and ES are meant to defend against LAMs / LAWs /geps.
There's no real skill or reward in running up to a streaked player and gepping because both of you die
A player has a streak of 10, maxed out augs and skills by now and wreaking havoc on your team, you go up to him and blast him full in the face with a gep rocket and you both die. How is that not a good scenario for your team? I can imagine the streaked player being really bummed out but it's not like there wasn't a defence against it. So the only problem there is is that the attacker also dies? Is that really a big problem? It's about taking down the damn juggernaut, now he starts over again and your team has a shot.
anax wrote:you may say that unstreaking the player is the reward of sui gepping but there are plenty of ways to unstreak by actually using weapons, augs, skills and tactics. Sui gepping involves none of this - it's pure lameness.
Gep gun is a weapon, suicide gepping includes having a gep gun. It includes at least one of the things you mentioned. Also, theres a skill tied to the gep gun, I think it's heavy weapons. Also, there's most certainly a tactic involved if you are to succesfully kill a player with a suicide gep, because as mentioned before, energy shield and ADS will counter it. It's pure lameness if you manage to get caught off guard by it. So is getting killed with a combat knife.
Anax wrote:- b:
i like 0 augs but it's short sighted to use blanket terms for the whole/all gametype(s) - there are open minded and closed minded players in both non augs and augs.
If i was a closed minded augger I wouldn't even play 0 augs. if such was the case I wouldn't actually be caring so much about how boring non-aug rifling can get.
additionally, why feel the need to pick up on the words i use to describe what DX is?
it's an FPS in which there is fighting, I see no problem in calling it a fighting game because that's what happens in it, we fight eachother with weapons. jeez.
There's fighting in Final Fantasy and World of Warcraft aswell. Does that make them fighting games? I guess so.
There's also fighting in Minecraft... And games like Starcraft and Red Alert.
Re: add some rules + general 1 dimensionality
Posted: 08 Jul 2012, 02:10
by anax
wow you're really reading too much into my posts.
it doesn't matter how somebody describes dx, i don't see why you're making a point of drilling holes into how i describe it. it's way off topic.
-
you still don't see the point do you, when i said "weapons" and "skills" i meant that suicide gepping is not a proper use of the weapon and skill system of DX, it's lazy.
Yes it's a weapon, yes there's a skill section including it but there are ways to use weapons and their skills properly and actually play deus ex instead of running up to people and gepping them, that's what noobs do in their first month of learning how to play.
Re: add some rules + general 1 dimensionality
Posted: 08 Jul 2012, 02:51
by Cozmo
Of course it''s way easier to get speed+run silent/cloak and DTS a streaker when they're stopping for bio etc. What Masta means is that it's satisfying to pull off a silly suicide gep on the
nastier breed of auggers, like those who were involved in the 2007 holy war against all non-ATDM. (If you haven't heard about this yet and are curious, I can elaborate on it. It ended when the guy behind it got arrested IIRC. It's really silly looking back on it.

)
Thankfully, these days everyone seems to understand learning ATDM is hopeless without mastering 0A/BTDM.
*derails topic immensely*
Edit: Masta, were you one of the legendary {TWEETY} members? Only ever identified Spaz/Grim. Just remembered the funniest clanwar with them
Re: add some rules + general 1 dimensionality
Posted: 08 Jul 2012, 14:04
by Psycho
If a good player, or even half decent player has a streak, you are very unlikely to kill them by trying to rifle them when you yourself aren't streaked. Personally, I think sui gepping is very effective in ending streaks, but it's hard to get close enough to kill him aswell.
Re: add some rules + general 1 dimensionality
Posted: 08 Jul 2012, 15:13
by anax
lol
Re: add some rules + general 1 dimensionality
Posted: 08 Jul 2012, 20:08
by Mastakilla
Psycho wrote:If a good player, or even half decent player has a streak, you are very unlikely to kill them by trying to rifle them when you yourself aren't streaked. Personally, I think sui gepping is very effective in ending streaks, but it's hard to get close enough to kill him aswell.
Exactly, I can't see how it's so cheap when it's not at all easy to pull off
...
Re: add some rules + general 1 dimensionality
Posted: 10 Jul 2012, 18:32
by ~][FGS][Nobody~
It just feels cheap for those who got blown up by the sui gepper because deep inside their mind, the broken juggernauts know, they just got owned by intelligence and not just force.

Re: add some rules + general 1 dimensionality
Posted: 10 Jul 2012, 21:35
by Fear
anax wrote:on that note - spectate mode , 0 augs and also rpg and zxc are probably the lamest things to have happened to DX.
Deus Ex would have died anywhere between 2004-2006 had it not been for 0 augs, but you're fairly new so i won't laugh, i'll just correct you.
I agree with the other two however, because it did nothing but convert DXMP to a graphical version of MSN Messenger.
On a side note, somebody with a lack of years backing you has no right to say what has or has not ruined DX, and any post-2008 player shares the same ruling.
Re: add some rules + general 1 dimensionality
Posted: 11 Jul 2012, 14:57
by anax
you guys are very amusing