Grenades on Wunderland
- ShadowRunner
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Grenades on Wunderland
Lams in low Gravity. Takes a bit of getting used to. Does turn Area51 into Iceworld at times.
As usual this is research, not a binding decision. It seems vets are more active in polls than new players, so that is why we use these polls as a reference rather than God's word...
As usual this is research, not a binding decision. It seems vets are more active in polls than new players, so that is why we use these polls as a reference rather than God's word...
- ~][FGS][Nobody~
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Firing a LAM through the low-grav air and hitting a jumping player requires skill, though, for my opinion. 

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- ~[FGS]Próphèt~
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couldn't agree more. Lot's of vets fail to see this and call you a GRENADE NOOB when you can kill them with a nade when they're jumping.~][FGS][Nobody~ wrote:Firing a LAM through the low-grav air and hitting a jumping player requires skill, though, for my opinion.
reduced lam could be cool, but then it would be the same as Vac, i assume, so what's the point?
NADES FTW!
- ShadowRunner
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Some default ATDM players seem to not accept alternative skills (I don't talk of my superrocket skill) as proper skill, just because they can't do it or aren't aware of it. 

Nobody is perfect...
-----------------------
~¤¥ÐJ¥¤~ said: THERE IS NO CAKE!
-----------------------
ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.
Magus wrote:Maybe one day I will understand your arcane rituals of voting
chin.democ. wrote:You can use light bulbs that emit light, and when shot, do not.
~ô¿ô~][FGS][Nobody~ said: THERE IS NO SPOON!synthetic wrote:and while every person is interesting in their own unique ways, there is some degree of uniqueness that a doctor can help with.
~¤¥ÐJ¥¤~ said: THERE IS NO CAKE!
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- Mr Exclusive
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No, low gravity eliminates skill in lam, it extends the projection when thrown and trust me, I've played on Wunderland enough to know when I want an easy kill I just go for the lams.
The vac nades, on the other hand, require a lot more finesse to do well with them.
Low gravity and 0 augs combined make Lams and turrets practically unavoidable unless you have an emp or shock rifle.
The vac nades, on the other hand, require a lot more finesse to do well with them.
Low gravity and 0 augs combined make Lams and turrets practically unavoidable unless you have an emp or shock rifle.
- ~][FGS][Nobody~
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Hmm, that's a point..
..I thought vacuum grenades are more dangerous than LAMs, or is it just that they are green.
EDIT: Omg my 222nd post!
..I thought vacuum grenades are more dangerous than LAMs, or is it just that they are green.

EDIT: Omg my 222nd post!

Last edited by ~][FGS][Nobody~ on 04 Aug 2008, 19:32, edited 1 time in total.
Nobody is perfect...
-----------------------
~¤¥ÐJ¥¤~ said: THERE IS NO CAKE!
-----------------------
ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.
Magus wrote:Maybe one day I will understand your arcane rituals of voting
chin.democ. wrote:You can use light bulbs that emit light, and when shot, do not.
~ô¿ô~][FGS][Nobody~ said: THERE IS NO SPOON!synthetic wrote:and while every person is interesting in their own unique ways, there is some degree of uniqueness that a doctor can help with.
~¤¥ÐJ¥¤~ said: THERE IS NO CAKE!
- ~[FGS]Próphèt~
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Vac nades are my favorite nadeHammer[HK]Time! wrote:No, low gravity eliminates skill in lam, it extends the projection when thrown and trust me, I've played on Wunderland enough to know when I want an easy kill I just go for the lams.
The vac nades, on the other hand, require a lot more finesse to do well with them.
Low gravity and 0 augs combined make Lams and turrets practically unavoidable unless you have an emp or shock rifle.

- ShadowRunner
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- ShadowRunner
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