My new map*DXMP_Jagers_Western*

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jager774
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My new map*DXMP_Jagers_Western*

Post by jager774 »

Hai
I hav finished my new map called DXMP_Jagers_Western.
Its a simple map for DM-s.*umm and also TeamDM-s, but it is small so not quite TDM*
I would like to see it on Wunderland*after a test :-D *
cya.
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DXMP_Jagers_Western_b6.zip
(317.12 KiB) Downloaded 480 times
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~DJ~
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Re: My new map*DXMP_Jagers_Western*

Post by ~DJ~ »

Screenshots, please!
That Resident Evil Mod
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~][FGS][Nobody~ wrote:DONT SEARCH WORDS ON GOOGLE WITHOUT TINKING

~[FGS]SaSQuATcH~ wrote:you+serious=error

chin.democ. wrote:It's just what you're doing with your right hand that worries me....
jager774
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Re: My new map*DXMP_Jagers_Western*

Post by jager774 »

~DJ~ wrote:Screenshots, please!
will add
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[FGS]Kalman
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Re: My new map*DXMP_Jagers_Western*

Post by [FGS]Kalman »

Some pics FOR DJ:
Shot0081.png
Shot0082.png
Shot0083.png
I made them ONLY FOR YOU, BE HAPPY :)
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jager774
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Re: My new map*DXMP_Jagers_Western*

Post by jager774 »

lol ty kalman. i'll add more pics tomorrow
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~DJ~
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Re: My new map*DXMP_Jagers_Western*

Post by ~DJ~ »

Lookin' good, thanks Kalman! :-D
That Resident Evil Mod
————
~][FGS][Nobody~ wrote:DONT SEARCH WORDS ON GOOGLE WITHOUT TINKING

~[FGS]SaSQuATcH~ wrote:you+serious=error

chin.democ. wrote:It's just what you're doing with your right hand that worries me....
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[FGS]Chees
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Re: My new map*DXMP_Jagers_Western*

Post by [FGS]Chees »

A nice little map, good work :D who's is helping you to map? I'll say a tip kalman pointed to me the other day (You probably already know this!). to align textures say the floor or walls right click and align textures you have selected they will match up then. o yeah and keep many saves as possible! happy mapping bro it looks good.
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[FGS]Kalman
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Re: My new map*DXMP_Jagers_Western*

Post by [FGS]Kalman »

You're welcome :)
Quick tip: SpawnPoints are useless, place PlayerStarts instead :)
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chin.democ.
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Re: My new map*DXMP_Jagers_Western*

Post by chin.democ. »

Looks good, although you need to work on the scale of things which is so important to making a realistic looking map I cannot stress this enough!

I've been working on a map with railway lines too! I like your rails they look pretty sweet! Nice to see so many new maps lately :D
jager774
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Re: My new map*DXMP_Jagers_Western*

Post by jager774 »

chin.democ. wrote:Looks good, although you need to work on the scale of things which is so important to making a realistic looking map I cannot stress this enough!

I've been working on a map with railway lines too! I like your rails they look pretty sweet! Nice to see so many new maps lately :D
Ohh ty :oops:

Any chance of adding it to wunderland? :-D
jager774
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Re: My new map*DXMP_Jagers_Western*

Post by jager774 »

Chees wrote:A nice little map, good work :D who's is helping you to map? I'll say a tip kalman pointed to me the other day (You probably already know this!). to align textures say the floor or walls right click and align textures you have selected they will match up then. o yeah and keep many saves as possible! happy mapping bro it looks good.
Kalman helps me a lot * with tips and some numbers for brushes *
And Ventura*he ownz the CB clan* also helped me a lot with basic ued2 thingys:D
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Re: My new map*DXMP_Jagers_Western*

Post by [FGS]Chees »

Kalman, Chin.Dem, Nobody, DJ, got to respect and admire them for there efforts to help those who have mapping problems and general questions or want feed back even if there not in FGS. it's one of the reasons i applied :D
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Re: My new map*DXMP_Jagers_Western*

Post by [FGS]Kalman »

I learnt everything from Chinny, Nobody and Shadowrunner (and DJ helped me too :D)
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jager774
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Re: My new map*DXMP_Jagers_Western*

Post by jager774 »

Here are the screenshots i promised you guys :-D
landscape.jpg
<-A landscape
baroutside.jpg
<-The bar from outside
barinside.jpg
<-The bar from inside
well.jpg
<-The well next to the bar*with water!*
spawn1.jpg
<-First spawnplace
spawn2.jpg
<-Second spawnplace
waterdoor.jpg
<-The waterdoor for the first spawnplace
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ShadowRunner
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Re: My new map*DXMP_Jagers_Western*

Post by ShadowRunner »

Better than most people's first map. Looks like it could be a fun 0-aug map.
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