1000+ Ways to crash UED
- [FGS]Chees
- Cherub/7H
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- [FGS]Chees
- Cherub/7H
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- Joined: 13 Nov 2011, 15:37
- Location: UK
Re: 1000+ Ways to crash UED
I will start! Opening ued and have wrong line in deusex.ini =crash!
To a noob this could be helpful by 1000 things not to do when mapping:-p
To a noob this could be helpful by 1000 things not to do when mapping:-p
- [FGS]Kalman
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Re: 1000+ Ways to crash UED
3. Forgot to close the properties window while nothing was selected (UWindow error)
4. Loading DXMTL into Class browser
5. Clicking next to File (on the left, It will close the UEd, I don't know why)
Edit:: Ok counted
4. Loading DXMTL into Class browser
5. Clicking next to File (on the left, It will close the UEd, I don't know why)
Edit:: Ok counted

Last edited by [FGS]Kalman on 23 Dec 2011, 14:58, edited 1 time in total.
- [FGS]Chees
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Re: 1000+ Ways to crash UED
So we on 5 or 7 i lost count bro! number them, many more to come i'm sure 

- [FGS]Chees
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- chin.democ.
- chinny!
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Re: 1000+ Ways to crash UED
Hmm perhaps you're maps are unstable because of not mapping to grid? (Right clicking the corners of brushes to snap them to the grid (square matrix).
- [FGS]Chees
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- chin.democ.
- chinny!
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Re: 1000+ Ways to crash UED
The original maps weren't built well, there is plenty of brushes that don't adhere to the powers of two.
5. Adding too many lightbulbs!!!!!!
5. Adding too many lightbulbs!!!!!!
- [FGS]Chees
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- [FGS]Kalman
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Re: 1000+ Ways to crash UED
[quote="chin.democ.]
5. Adding too many lightbulbs!!!!!![/quote]
True story
7. Trying to import RGB textures (UEd ccan import only palettized images with 255 colors)
8. Adding too many pulsing lights
5. Adding too many lightbulbs!!!!!![/quote]
True story
7. Trying to import RGB textures (UEd ccan import only palettized images with 255 colors)
8. Adding too many pulsing lights
- ~][FGS][Nobody~
- Illuminated
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Re: 1000+ Ways to crash UED
9. Looking at too complex/messy geometry from outside the map within the 3D view. 

Nobody is perfect...
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chin.democ. wrote:You can use light bulbs that emit light, and when shot, do not.
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Re: 1000+ Ways to crash UED
10. Typing the command "debug crash".
Re: 1000+ Ways to crash UED
Where exactly would you type that?
That Resident Evil Mod
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- [FGS]Kalman
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- ShadowRunner
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Re: 1000+ Ways to crash UED
11. Duplication of actors - runaway loop/10,000 iterations.
12. Copy/pasting items from other maps.
13. Grid Error
14. Powers of 2 Error
15. Visual Error, failing to zoom to check placement etc.
16. Failing to load all dependencies
12. Copy/pasting items from other maps.
13. Grid Error
14. Powers of 2 Error
15. Visual Error, failing to zoom to check placement etc.
16. Failing to load all dependencies