1000+ Ways to crash UED

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1000+ Ways to crash UED

Post by [FGS]Chees »

discuss!
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Re: 1000+ Ways to crash UED

Post by [FGS]Chees »

I will start! Opening ued and have wrong line in deusex.ini =crash!
To a noob this could be helpful by 1000 things not to do when mapping:-p
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Re: 1000+ Ways to crash UED

Post by [FGS]Kalman »

3. Forgot to close the properties window while nothing was selected (UWindow error)
4. Loading DXMTL into Class browser
5. Clicking next to File (on the left, It will close the UEd, I don't know why)
Edit:: Ok counted :)
Last edited by [FGS]Kalman on 23 Dec 2011, 14:58, edited 1 time in total.
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Re: 1000+ Ways to crash UED

Post by [FGS]Chees »

So we on 5 or 7 i lost count bro! number them, many more to come i'm sure :wink:
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Re: 1000+ Ways to crash UED

Post by [FGS]Chees »

I counted 57 times UED crashed on me yesterday!
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Re: 1000+ Ways to crash UED

Post by chin.democ. »

Hmm perhaps you're maps are unstable because of not mapping to grid? (Right clicking the corners of brushes to snap them to the grid (square matrix).
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Re: 1000+ Ways to crash UED

Post by [FGS]Chees »

it did it on the original dx maps when looking at them in dynamic view.
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Re: 1000+ Ways to crash UED

Post by chin.democ. »

The original maps weren't built well, there is plenty of brushes that don't adhere to the powers of two.

5. Adding too many lightbulbs!!!!!!
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Re: 1000+ Ways to crash UED

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6. Trying to align a mesh to another (finger twitch) end of restart!
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Re: 1000+ Ways to crash UED

Post by [FGS]Kalman »

[quote="chin.democ.]

5. Adding too many lightbulbs!!!!!![/quote]
True story

7. Trying to import RGB textures (UEd ccan import only palettized images with 255 colors)
8. Adding too many pulsing lights
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Re: 1000+ Ways to crash UED

Post by ~][FGS][Nobody~ »

9. Looking at too complex/messy geometry from outside the map within the 3D view. :ney:
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Re: 1000+ Ways to crash UED

Post by Poor »

10. Typing the command "debug crash".
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Re: 1000+ Ways to crash UED

Post by ~DJ~ »

Where exactly would you type that?
That Resident Evil Mod
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Re: 1000+ Ways to crash UED

Post by [FGS]Kalman »

Console or Log
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Re: 1000+ Ways to crash UED

Post by ShadowRunner »

11. Duplication of actors - runaway loop/10,000 iterations.
12. Copy/pasting items from other maps.
13. Grid Error
14. Powers of 2 Error
15. Visual Error, failing to zoom to check placement etc.
16. Failing to load all dependencies
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