Another common problem in DXMP
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Another common problem in DXMP
I've been facing this for a while, especially on RTKM server.
Some people seem like having a high firerate and movement rate. I was told that it was because of the high FPS they were getting. When it was found out, more and more people started to abuse that bug thus making games no fun and unplayable for the rest. I don't think that's fair. It's basically like shottiming.
Zora if you're reading this please fix that bug in your next release of Nephtys.
Some people seem like having a high firerate and movement rate. I was told that it was because of the high FPS they were getting. When it was found out, more and more people started to abuse that bug thus making games no fun and unplayable for the rest. I don't think that's fair. It's basically like shottiming.
Zora if you're reading this please fix that bug in your next release of Nephtys.
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Whatcha mean?
I Dint saw someone doing any FPS bug.. o_O
I Dint saw someone doing any FPS bug.. o_O
That Resident Evil Mod
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0aug has nothing in common with carracing. In 0augs every player has equal chances.
I'm sure it's not hack. This guy {D}Sniperz seem to want to solve the problem but he failed because he couldn't find out how to limit his FPS. Perhaps he was lying, yes, but in that game I've seen 3 different players (aliasers of course) having the same advantage. If there was a hack, I think we would know about it.
I've also heard it has something in common with dual core processors.
I'm sure it's not hack. This guy {D}Sniperz seem to want to solve the problem but he failed because he couldn't find out how to limit his FPS. Perhaps he was lying, yes, but in that game I've seen 3 different players (aliasers of course) having the same advantage. If there was a hack, I think we would know about it.
I've also heard it has something in common with dual core processors.
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Re: Another common problem in DXMP
This hasn't been fixed by a bugrelease yet and it's getting very very annoying.
Even the so called "pros" are abusing this bug, I've just come from RTKM and played a [REN] guy who was using it.
Sike's guide on fixing the bug works only if the player wants the bug fixed and not when the server or the rest of the players do.
The FPS on servers should be limited to 100.
Even the so called "pros" are abusing this bug, I've just come from RTKM and played a [REN] guy who was using it.
Sike's guide on fixing the bug works only if the player wants the bug fixed and not when the server or the rest of the players do.
The FPS on servers should be limited to 100.
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- NoNameRANK
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Re: Another common problem in DXMP
NOES. 60. Play it properly.~SaSQuAtCH~ wrote:This hasn't been fixed by a bugrelease yet and it's getting very very annoying.
Even the so called "pros" are abusing this bug, I've just come from RTKM and played a [REN] guy who was using it.
Sike's guide on fixing the bug works only if the player wants the bug fixed and not when the server or the rest of the players do.
The FPS on servers should be limited to 100.

* Since when were you the one in control?
Re: Another common problem in DXMP
I think it was an earlier release of DirectX10 that was making a really high FPS, something to do with the way it was handling the processor
because I heard of this problem a lot when the new duel core processors came out. I have a quad core now and I never had any FPS problems so that's why I think it is an earlier release of directX10 that caused the problem.
because I heard of this problem a lot when the new duel core processors came out. I have a quad core now and I never had any FPS problems so that's why I think it is an earlier release of directX10 that caused the problem.
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