MAP: Biggest map yet...

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Re: MAP: Biggest map yet...

Post by Mastakilla »

I used to love zone lighting, and I guess I'd still advice it for massive maps. However I find proper placement of light actors 1000x nicer. Then again, that's a hella lotta work and added filesize...

A really darkblue colour works well for zonelighting I think.
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Re: MAP: Biggest map yet...

Post by ~][FGS][Nobody~ »

chin.democ. wrote:Zone lighting would be a good way to cut down on map size I'd imagine, I'm experimenting with using one very bright light with a large radius instead of using several dimmer lights.
But be aware of too big areas with lights that got a large radius.. especially if they are very bright.
My experience says that the chance of a game-freeze dramatically increases in such areas.
Also.. the mapsize-increase when using much lights is marginal compared with the mapsize-increase when using complex and/or many small brushes (thus.. when having a big and detailed map)
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Re: MAP: Biggest map yet...

Post by chin.democ. »

Noted, thanks.
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Re: MAP: Biggest map yet...

Post by ShadowRunner »

that's why using both is good, zone lighting takes care of the twilight and actual lights represent artificial light. Zone lighting is horrible without mixing actual lights as well.
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Re: MAP: Biggest map yet...

Post by ~][FGS][Nobody~ »

I love "summon DeusEx.Beam" and "admin set beam lightradius 255" though!
It's just that DX likes to crash on that at times. :(
Nobody is perfect...
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ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.
Magus wrote:Maybe one day I will understand your arcane rituals of voting :)
chin.democ. wrote:You can use light bulbs that emit light, and when shot, do not.
synthetic wrote:and while every person is interesting in their own unique ways, there is some degree of uniqueness that a doctor can help with.
~ô¿ô~][FGS][Nobody~ said: THERE IS NO SPOON!
~¤¥ÐJ¥¤~ said: THERE IS NO CAKE!
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Re: MAP: Biggest map yet...

Post by chin.democ. »

Looking at Tack's Lab right now, anything to save me some much needed meggage is a god send for me.
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Re: MAP: Biggest map yet...

Post by Rodewijk »

looks cool m8 :D
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Re: MAP: Biggest map yet...

Post by ShadowRunner »

Hey Rodie...
In my detroit map with Kalman, I have only used 3 lights outside and I think 1 inside. I made the zone lighting bright enough to not need lighting, only to be dark enough still to look a bit shadowy. Then I added a bunch of firebarrels to break up the zone lighting and made sure lights and zone light were different colour. I haven't used spotlights much though, need to learn more.
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Re: MAP: Biggest map yet...

Post by shinobi87 »

Hey guys.

Whilst not being new to DXMP I'm new to the FGS forums and I'm wondering where I can get my grubby paws on Shadow's gorgeous maps?? I always use alpha's archives for, well, everyting deus ex, but they lack some stuff e.g. maps.
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Re: MAP: Biggest map yet...

Post by chin.democ. »

I've let him know Shinny.
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Re: MAP: Biggest map yet...

Post by ~[FGS]SaSQuATcH~ »

Are you the Shinobi guy from old [DXS]?
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Re: MAP: Biggest map yet...

Post by ~DJ~ »

ya he is :oops:
That Resident Evil Mod
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Re: MAP: Biggest map yet...

Post by ShadowRunner »

shinobi87 wrote:Hey guys.

Whilst not being new to DXMP I'm new to the FGS forums and I'm wondering where I can get my grubby paws on Shadow's gorgeous maps?? I always use alpha's archives for, well, everyting deus ex, but they lack some stuff e.g. maps.
Shinobi Hi, I pm'd you on Alpha before I saw this. It will take me time searching backup CD's for everything, but there are some maps in FGS downloads section and some on current hard drive.

Here's like a catologue of some of them...
http://deusexmultiplayer.freeforums.org ... 6-t82.html
http://deusexmultiplayer.freeforums.org ... -t124.html
http://deusexmultiplayer.freeforums.org/fgs-t58.html not all mine prolly in this thread.
http://deusexmultiplayer.freeforums.org ... d-t21.html you'll see some are Nobody's original maps.
This is a map that alot of FGS members contributed to and that I hope to finish by end of May.
http://www.youtube.com/watch?v=iOeX1LZACFw
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Re: MAP: Biggest map yet...

Post by shinobi87 »

You guys do know that shitloads of maps in the fgs archives are corrupted?? WinRAR won't extract. SOmething about headers.
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Re: MAP: Biggest map yet...

Post by chin.democ. »

This will do Nobody's headers in now, I demand that he re uploads everything, maybe even twice? :smt077
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